AI Insights · Timothy · October 2022
Top 5 Superhero Games Performance in Spain, Q3 2022
Discover the performance trends of the top 5 superhero games in Spain during Q3 2022, including insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 superhero games in Spain showed varied performance trends across downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced notable fluctuations in weekly revenue, peaking at approximately $169K in the week of July 4 and then seeing a decline to around $34K by the end of September. Weekly downloads reached a high of 7.8K mid-July but decreased to 2.1K by the final week of September. The game maintained a strong active user base, with numbers rising to over 110K at the end of August before settling at around 99K by late September.
Marvel Contest of Champions by Kabam Games, Inc. saw relatively stable weekly revenue, fluctuating between $11K and $44K throughout the quarter. Weekly downloads peaked at 3K in late July and then varied between 1.2K and 2K for the rest of the period. The game’s active user count was consistent, with a slight increase to 14.6K in early August before a gradual decline to 11.2K by the end of September.
MARVEL Strike Force: Squad RPG from Scopely, Inc. maintained a steady revenue stream, peaking at around $14K in mid-July and then experiencing a gradual decline to approximately $6.8K by the end of September. Weekly downloads remained relatively low, peaking at 1.1K in early July and then hovering around 800-900 for most of the quarter. Active users saw a slight increase to about 8.7K in mid-July before settling at around 7.1K by late September.
MARVEL Future Fight by Netmarble Corporation exhibited modest revenue, with weekly earnings peaking at about $3.3K in late July and then fluctuating around $1.4K to $2.5K for the rest of the quarter. Downloads showed a peak of 1.8K in mid-August, stabilizing around 1.5K by the end of September. The game’s active user base remained relatively stable, averaging around 18K throughout the quarter.
Legendary: Game of Heroes by PerBlue Entertainment, Inc. had modest revenue figures, with a peak of around $2.8K in early August and a decline to approximately $1.4K by the end of September. Notably, the game had negligible downloads throughout the quarter. Active users were minimal, peaking at only 29 in late June and dropping to 10 by early September.
These insights provide a snapshot of the performance trends for these top superhero games in Spain during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.